Engineering and Computer Science Essentials™ Grade 1
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Engineering Unit: Designing Lighting Systems Optical engineers design technologies that use light to do something useful—from lasers and telescopes to fiber-optic communication systems. In the storybook Omar’s Time to Shine, an Egyptian boy uses what he learns from optical engineers working inside an ancient tomb to develop a system for lighting the dancers in a school performance. Students think like optical engineers as they explore how light interacts with different materials. Using what they’ve learned, students then follow the steps of the Engineering Design Process to imagine, plan, create, and improve systems to illuminate hieroglyphs inside model tombs. |
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Computer Science Unit: Programming Robots Computer scientists program robots to complete tasks that are difficult for humans to do. In the story Omar’s Robotic Reach, when Omar loses a gem from his costume for a school performance, he programs a robot to retrieve it from under the stage. Students explore how to write an algorithm to tell a robot how to move, then investigate how to program a robot such as the Code & Go® Robot Mouse. They then follow the steps of the Engineering Design Process to imagine, plan, create, and improve a program to make a robot navigate a maze. Students extend their computational thinking skills to mathematical concepts as they practice strategies for addition and subtraction. |
Professional Development![]() Computer Science Essentials™ PD Library on LINCspring, brings together personalized computer science instruction with professional learning tools to deliver an online, on-demand learning experience that accelerates educator preparedness, confidence, and competence in teaching EiE’s Computer Science Essentials™ units. Click here to learn more.
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Unit Core Program Components
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Grade level |
Engineering Essentials™ Unit |
Computer Science Essentials™ Unit |
Components |
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1 |
Designing Lighting Systems Available Kit: |
Programming Robots Available Kit: |
Robot and batteries |
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